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Earlier today, Microsoft kicked off E3 with an incredibly solid stage show. It delivered loads of new games, unveiled the crazy “Elite” customizable controller, and it even announced an early access program called “Xbox Game Preview.” But the most interesting part of today’s event has to be the introduction of local 360 backwards compatibility on the Xbox One.
Announced as “native” backwards compatibility, it’s safe to assume that the Xbox team has developed a 360 emulator for the Xbox One. We’ve been promised 100 working titles when this feature goes public during the 2015 holiday season, so it’s unlikely that Redmond will be diving into the source code, making serious tweaks, and recompiling the games natively for the AMD hardware in the Xbox One.
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